A gamification requirements catalog for educational software: results from a systematic literature review and a survey with experts

Mariana Maia Peixoto, Carla Silva. A gamification requirements catalog for educational software: results from a systematic literature review and a survey with experts. In Ahmed Seffah, Birgit Penzenstadler, Carina Alves, Xin Peng, editors, Proceedings of the Symposium on Applied Computing, SAC 2017, Marrakech, Morocco, April 3-7, 2017. pages 1108-1113, ACM, 2017. [doi]

@inproceedings{PeixotoS17,
  title = {A gamification requirements catalog for educational software: results from a systematic literature review and a survey with experts},
  author = {Mariana Maia Peixoto and Carla Silva},
  year = {2017},
  doi = {10.1145/3019612.3019752},
  url = {http://doi.acm.org/10.1145/3019612.3019752},
  researchr = {https://researchr.org/publication/PeixotoS17},
  cites = {0},
  citedby = {0},
  pages = {1108-1113},
  booktitle = {Proceedings of the Symposium on Applied Computing, SAC 2017, Marrakech, Morocco, April 3-7, 2017},
  editor = {Ahmed Seffah and Birgit Penzenstadler and Carina Alves and Xin Peng},
  publisher = {ACM},
  isbn = {978-1-4503-4486-9},
}