A design goal and design pattern based approach for development of game engines for mobile platforms

Ali G. Peker, Tolga Can. A design goal and design pattern based approach for development of game engines for mobile platforms. In Quasim H. Mehdi, Adel Said Elmaghraby, Robert Moreton, Roman V. Yampolskiy, Julia Chariker, editors, 16th International Conference on Computer Games, CGAMES 2011, Louisville, KY, USA, 27-30 July, 2011. pages 114-120, IEEE, 2011. [doi]

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