Visual generative behavior patterns to facilitate game development

Bram Pellens, Olga De Troyer, Frederic Kleinermann. Visual generative behavior patterns to facilitate game development. In Bill Kapralos, Andrew Hogue, Ricardo Mahoney, Jay Raynovitch, editors, Proceedings of the 2009 Conference on Future Play on @ GDC Canada, Vancouver, BC, Canada, May 12 - 13, 2009. pages 13-14, ACM, 2009. [doi]

@inproceedings{PellensTK09,
  title = {Visual generative behavior patterns to facilitate game development},
  author = {Bram Pellens and Olga De Troyer and Frederic Kleinermann},
  year = {2009},
  doi = {10.1145/1639601.1639610},
  url = {http://doi.acm.org/10.1145/1639601.1639610},
  researchr = {https://researchr.org/publication/PellensTK09},
  cites = {0},
  citedby = {0},
  pages = {13-14},
  booktitle = {Proceedings of the 2009 Conference on Future Play on @ GDC Canada, Vancouver, BC, Canada, May 12 - 13, 2009},
  editor = {Bill Kapralos and Andrew Hogue and Ricardo Mahoney and Jay Raynovitch},
  publisher = {ACM},
  isbn = {978-1-60558-685-4},
}