Planning a health promotion program: Mobile app gamification as a tool to engage adolescents

Cláudia Pernencar, Pedro Sousa 0003, Roberta Frontini, Ricardo Martinho, Daniel Runte, Denis Mendes, Miguel Carvalho. Planning a health promotion program: Mobile app gamification as a tool to engage adolescents. In João Eduardo Quintela Varajão, Maria Manuela Cruz-Cunha, Ricardo Martinho, Rui Rijo, Emanuel Peres, editors, CENTERIS 2018 - International Conference on ENTERprise Information Systems / ProjMAN 2018 - International Conference on Project MANagement / HCist 2018 - International Conference on Health and Social Care Information Systems and Technologies 2018, Lisbon, Portugal. Volume 138 of Procedia Computer Science, pages 113-118, Elsevier, 2018. [doi]

@inproceedings{Pernencar0FMRMC18,
  title = {Planning a health promotion program: Mobile app gamification as a tool to engage adolescents},
  author = {Cláudia Pernencar and Pedro Sousa 0003 and Roberta Frontini and Ricardo Martinho and Daniel Runte and Denis Mendes and Miguel Carvalho},
  year = {2018},
  doi = {10.1016/j.procs.2018.10.016},
  url = {https://doi.org/10.1016/j.procs.2018.10.016},
  researchr = {https://researchr.org/publication/Pernencar0FMRMC18},
  cites = {0},
  citedby = {0},
  pages = {113-118},
  booktitle = {CENTERIS 2018 - International Conference on ENTERprise Information Systems / ProjMAN 2018 - International Conference on Project MANagement / HCist 2018 - International Conference on Health and Social Care Information Systems and Technologies 2018, Lisbon, Portugal},
  editor = {João Eduardo Quintela Varajão and Maria Manuela Cruz-Cunha and Ricardo Martinho and Rui Rijo and Emanuel Peres},
  volume = {138},
  series = {Procedia Computer Science},
  publisher = {Elsevier},
}