A Discussion on Time Optimization for Games in Mobile Computing

Simon T. Perrault. A Discussion on Time Optimization for Games in Mobile Computing. In Junehwa Song, Chor Guan Teo, Taiwoo Park, editors, Proceedings of the 3rd Workshop on Mobile Gaming, Singapore, MobiGames@MobiSys 2016, June 30, 2016. pages 11-15, ACM, 2016. [doi]

@inproceedings{Perrault16,
  title = {A Discussion on Time Optimization for Games in Mobile Computing},
  author = {Simon T. Perrault},
  year = {2016},
  doi = {10.1145/2934646.2934647},
  url = {http://doi.acm.org/10.1145/2934646.2934647},
  researchr = {https://researchr.org/publication/Perrault16},
  cites = {0},
  citedby = {0},
  pages = {11-15},
  booktitle = {Proceedings of the 3rd Workshop on Mobile Gaming, Singapore, MobiGames@MobiSys 2016, June 30, 2016},
  editor = {Junehwa Song and Chor Guan Teo and Taiwoo Park},
  publisher = {ACM},
  isbn = {978-1-4503-4325-1},
}