Stackless KD-Tree Traversal for High Performance GPU Ray Tracing

Stefan Popov, Johannes Günther, Hans-Peter Seidel, Philipp Slusallek. Stackless KD-Tree Traversal for High Performance GPU Ray Tracing. Comput. Graph. Forum, 26(3):415-424, 2007. [doi]

@article{PopovGSS07,
  title = {Stackless KD-Tree Traversal for High Performance GPU Ray Tracing},
  author = {Stefan Popov and Johannes Günther and Hans-Peter Seidel and Philipp Slusallek},
  year = {2007},
  doi = {10.1111/j.1467-8659.2007.01064.x},
  url = {http://dx.doi.org/10.1111/j.1467-8659.2007.01064.x},
  tags = {traversal},
  researchr = {https://researchr.org/publication/PopovGSS07},
  cites = {0},
  citedby = {0},
  journal = {Comput. Graph. Forum},
  volume = {26},
  number = {3},
  pages = {415-424},
}