Press A to Jump: Design Strategies for Video Game Learnability

Lev Poretski, Anthony Tang 0001. Press A to Jump: Design Strategies for Video Game Learnability. In Simone D. J. Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma, Steven Mark Drucker, Julie R. Williamson, Koji Yatani, editors, CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022. ACM, 2022. [doi]

Authors

Lev Poretski

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Anthony Tang 0001

This author has not been identified. Look up 'Anthony Tang 0001' in Google