Tutorial: High Performance SBSE Using Commodity Graphics Cards

Simon M. Poulding. Tutorial: High Performance SBSE Using Commodity Graphics Cards. In Gordon Fraser, Jerffeson Teixeira de Souza, editors, Search Based Software Engineering - 4th International Symposium, SSBSE 2012, Riva del Garda, Italy, September 28-30, 2012. Proceedings. Volume 7515 of Lecture Notes in Computer Science, pages 29, Springer, 2012. [doi]

@inproceedings{Poulding12,
  title = {Tutorial: High Performance SBSE Using Commodity Graphics Cards},
  author = {Simon M. Poulding},
  year = {2012},
  doi = {10.1007/978-3-642-33119-0_3},
  url = {http://dx.doi.org/10.1007/978-3-642-33119-0_3},
  researchr = {https://researchr.org/publication/Poulding12},
  cites = {0},
  citedby = {0},
  pages = {29},
  booktitle = {Search Based Software Engineering - 4th International Symposium, SSBSE 2012, Riva del Garda, Italy, September 28-30, 2012. Proceedings},
  editor = {Gordon Fraser and Jerffeson Teixeira de Souza},
  volume = {7515},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-33118-3},
}