Creating Accessible Player Experiences in Digital Games

Christopher Power. Creating Accessible Player Experiences in Digital Games. In Pejman Mirza-Babaei, Victoria McArthur, Vero Vanden Abeele, Max Birk, editors, CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts. pages 7, ACM, 2020. [doi]

@inproceedings{Power20,
  title = {Creating Accessible Player Experiences in Digital Games},
  author = {Christopher Power},
  year = {2020},
  doi = {10.1145/3383668.3419851},
  url = {https://doi.org/10.1145/3383668.3419851},
  researchr = {https://researchr.org/publication/Power20},
  cites = {0},
  citedby = {0},
  pages = {7},
  booktitle = {CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts},
  editor = {Pejman Mirza-Babaei and Victoria McArthur and Vero Vanden Abeele and Max Birk},
  publisher = {ACM},
  isbn = {978-1-4503-7587-0},
}