Computer game arena: a showcase for computer game projects

Edmond C. Prakash. Computer game arena: a showcase for computer game projects. In José C. Cunha, William M. Fleischman, Viera K. Proulx, João Lourenço, editors, Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2005, Caparica, Portugal, June 27-29, 2005. pages 358, ACM, 2005. [doi]

@inproceedings{Prakash05,
  title = {Computer game arena: a showcase for computer game projects},
  author = {Edmond C. Prakash},
  year = {2005},
  doi = {10.1145/1067445.1067557},
  url = {http://doi.acm.org/10.1145/1067445.1067557},
  tags = {C++},
  researchr = {https://researchr.org/publication/Prakash05},
  cites = {0},
  citedby = {0},
  pages = {358},
  booktitle = {Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2005, Caparica, Portugal, June 27-29, 2005},
  editor = {José C. Cunha and William M. Fleischman and Viera K. Proulx and João Lourenço},
  publisher = {ACM},
  isbn = {1-59593-024-8},
}