RANDM: Random Access Depth Map Compression Using Range-Partitioning and Global Dictionary

Srihari Pratapa, Dinesh Manocha. RANDM: Random Access Depth Map Compression Using Range-Partitioning and Global Dictionary. In Dan Casas, Eric Haines, Sheldon Andrews, Natalya Tatarchuk, Zdravko Velinov, editors, I3D '20: Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, September 15-17, 2020. ACM, 2020. [doi]

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