Game Experience When Controlling a Weak Avatar in Full-Body Enaction

Roberto Pugliese, Klaus Förger, Tapio Takala. Game Experience When Controlling a Weak Avatar in Full-Body Enaction. In Willem-Paul Brinkman, Joost Broekens, Dirk Heylen, editors, Intelligent Virtual Agents - 15th International Conference, IVA 2015, Delft, The Netherlands, August 26-28, 2015, Proceedings. Volume 9238 of Lecture Notes in Computer Science, pages 418-431, Springer, 2015. [doi]

@inproceedings{PuglieseFT15,
  title = {Game Experience When Controlling a Weak Avatar in Full-Body Enaction},
  author = {Roberto Pugliese and Klaus Förger and Tapio Takala},
  year = {2015},
  doi = {10.1007/978-3-319-21996-7_45},
  url = {http://dx.doi.org/10.1007/978-3-319-21996-7_45},
  researchr = {https://researchr.org/publication/PuglieseFT15},
  cites = {0},
  citedby = {0},
  pages = {418-431},
  booktitle = {Intelligent Virtual Agents - 15th International Conference, IVA 2015, Delft, The Netherlands, August 26-28, 2015, Proceedings},
  editor = {Willem-Paul Brinkman and Joost Broekens and Dirk Heylen},
  volume = {9238},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-21995-0},
}