Attractiveness of game elements, presence, and enjoyment of mobile augmented reality games: The case of Pokémon Go

Yan Qin. Attractiveness of game elements, presence, and enjoyment of mobile augmented reality games: The case of Pokémon Go. Telematics and Informatics, 62:101620, 2021. [doi]

@article{Qin21-5,
  title = {Attractiveness of game elements, presence, and enjoyment of mobile augmented reality games: The case of Pokémon Go},
  author = {Yan Qin},
  year = {2021},
  doi = {10.1016/j.tele.2021.101620},
  url = {https://doi.org/10.1016/j.tele.2021.101620},
  researchr = {https://researchr.org/publication/Qin21-5},
  cites = {0},
  citedby = {0},
  journal = {Telematics and Informatics},
  volume = {62},
  pages = {101620},
}