Gamification Tools as a Learning Strategy in Virtual Classes in University Students: Elemental Education Major Case Study

Cristina Páez Quinde, Daniel Morocho-Lara, Angela Chasipanta-Nieves, Xavier Sulca-Guale. Gamification Tools as a Learning Strategy in Virtual Classes in University Students: Elemental Education Major Case Study. In Rafael Valencia-García, Martha Bucaram-Leverone, Javier Del Cioppo-Morstadt, Néstor Vera-Lucio, Emma Jácome-Murillo, editors, Technologies and Innovation - 7th International Conference, CITI 2021, Guayaquil, Ecuador, November 22-25, 2021, Proceedings. Volume 1460 of Communications in Computer and Information Science, pages 95-106, Springer, 2021. [doi]

Authors

Cristina Páez Quinde

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Daniel Morocho-Lara

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Angela Chasipanta-Nieves

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Xavier Sulca-Guale

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