The Effect of Time Manipulation on Immersion in Digital Games

Mohd Hafiz Abd Rahman, A. Imran Nordin, Alena Denisova. The Effect of Time Manipulation on Immersion in Digital Games. In Halimah Badioze Zaman, Peter Robinson, Alan F. Smeaton, Timothy K. Shih, Sergio A. Velastin, Tada Terutoshi, Azizah Jaafar, Nazlena Mohamad Ali, editors, Advances in Visual Informatics - 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28-30, 2017, Proceedings. Volume 10645 of Lecture Notes in Computer Science, pages 544-551, Springer, 2017. [doi]

@inproceedings{RahmanND17,
  title = {The Effect of Time Manipulation on Immersion in Digital Games},
  author = {Mohd Hafiz Abd Rahman and A. Imran Nordin and Alena Denisova},
  year = {2017},
  doi = {10.1007/978-3-319-70010-6_50},
  url = {https://doi.org/10.1007/978-3-319-70010-6_50},
  researchr = {https://researchr.org/publication/RahmanND17},
  cites = {0},
  citedby = {0},
  pages = {544-551},
  booktitle = {Advances in Visual Informatics - 5th International Visual Informatics Conference, IVIC 2017, Bangi, Malaysia, November 28-30, 2017, Proceedings},
  editor = {Halimah Badioze Zaman and Peter Robinson and Alan F. Smeaton and Timothy K. Shih and Sergio A. Velastin and Tada Terutoshi and Azizah Jaafar and Nazlena Mohamad Ali},
  volume = {10645},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-70010-6},
}