Cultural-Oriented Mobile Game Application and the Gamification of Tourism

Ioannis Rallis, George Kopsiaftis, Ilias Kalisperakis, Christos Stentoumis, Dimitris Koutsomitsos, Vivian Riga. Cultural-Oriented Mobile Game Application and the Gamification of Tourism. In Antonia I. Moropoulou, Andreas Georgopoulos, Anastasios D. Doulamis, Marinos Ioannides, Alfredo M. Ronchi, editors, Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage - Second International Conference, TMM_CH 2021, Athens, Greece, December 13-15, 2021, Revised Selected Papers. Volume 1574 of Communications in Computer and Information Science, pages 242-251, Springer, 2021. [doi]

@inproceedings{RallisKKSKR21,
  title = {Cultural-Oriented Mobile Game Application and the Gamification of Tourism},
  author = {Ioannis Rallis and George Kopsiaftis and Ilias Kalisperakis and Christos Stentoumis and Dimitris Koutsomitsos and Vivian Riga},
  year = {2021},
  doi = {10.1007/978-3-031-20253-7_20},
  url = {https://doi.org/10.1007/978-3-031-20253-7_20},
  researchr = {https://researchr.org/publication/RallisKKSKR21},
  cites = {0},
  citedby = {0},
  pages = {242-251},
  booktitle = {Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage - Second International Conference, TMM_CH 2021, Athens, Greece, December 13-15, 2021, Revised Selected Papers},
  editor = {Antonia I. Moropoulou and Andreas Georgopoulos and Anastasios D. Doulamis and Marinos Ioannides and Alfredo M. Ronchi},
  volume = {1574},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-031-20253-7},
}