Real-Time Case-Based Reasoning for Interactive Digital Entertainment

Ashwin Ram. Real-Time Case-Based Reasoning for Interactive Digital Entertainment. In Isabelle Bichindaritz, Stefania Montani, editors, Case-Based Reasoning. Research and Development, 18th International Conference on Case-Based Reasoning, ICCBR 2010, Alessandria, Italy, July 19-22, 2010. Proceedings. Volume 6176 of Lecture Notes in Computer Science, pages 20, Springer, 2010. [doi]

@inproceedings{Ram10,
  title = {Real-Time Case-Based Reasoning for Interactive Digital Entertainment},
  author = {Ashwin Ram},
  year = {2010},
  doi = {10.1007/978-3-642-14274-1_3},
  url = {http://dx.doi.org/10.1007/978-3-642-14274-1_3},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/Ram10},
  cites = {0},
  citedby = {0},
  pages = {20},
  booktitle = {Case-Based Reasoning. Research and Development, 18th International Conference on Case-Based Reasoning, ICCBR 2010, Alessandria, Italy, July 19-22, 2010. Proceedings},
  editor = {Isabelle Bichindaritz and Stefania Montani},
  volume = {6176},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-14273-4},
}