Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving

T. M. Rao, Sandeep Mitra. Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving. In Using AI to Motivate Greater Participation in Computer Science, Papers from the 2008 AAAI Spring Symposium, Technical Report SS-08-08, Stanford, California, USA, March 26-28, 2008. pages 74-79, AAAI, 2008. [doi]

@inproceedings{RaoM08-0,
  title = {Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving},
  author = {T. M. Rao and Sandeep Mitra},
  year = {2008},
  url = {http://www.aaai.org/Library/Symposia/Spring/2008/ss08-08-014.php},
  researchr = {https://researchr.org/publication/RaoM08-0},
  cites = {0},
  citedby = {0},
  pages = {74-79},
  booktitle = {Using AI to Motivate Greater Participation in Computer Science, Papers from the 2008 AAAI Spring Symposium, Technical Report SS-08-08, Stanford, California, USA, March 26-28, 2008},
  publisher = {AAAI},
}