T. M. Rao, Sandeep Mitra. Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving. In Using AI to Motivate Greater Participation in Computer Science, Papers from the 2008 AAAI Spring Symposium, Technical Report SS-08-08, Stanford, California, USA, March 26-28, 2008. pages 74-79, AAAI, 2008. [doi]
@inproceedings{RaoM08-0, title = {Synergizing AI and OOSE: Enhancing Interest in Computer Science through Game-Playing and Puzzle-Solving}, author = {T. M. Rao and Sandeep Mitra}, year = {2008}, url = {http://www.aaai.org/Library/Symposia/Spring/2008/ss08-08-014.php}, researchr = {https://researchr.org/publication/RaoM08-0}, cites = {0}, citedby = {0}, pages = {74-79}, booktitle = {Using AI to Motivate Greater Participation in Computer Science, Papers from the 2008 AAAI Spring Symposium, Technical Report SS-08-08, Stanford, California, USA, March 26-28, 2008}, publisher = {AAAI}, }