Raising Consent Awareness With Gamification and Knowledge Graphs: An Automotive Use Case

Sven Carsten Rasmusen, Manuel Penz, Stephanie Widauer, Petraq Nako, Anelia Kurteva, Antonio J. Roa-Valverde, Anna Fensel. Raising Consent Awareness With Gamification and Knowledge Graphs: An Automotive Use Case. Int. J. Semantic Web Inf. Syst., 18(1):1-21, 2022. [doi]

@article{RasmusenPWNKRF22,
  title = {Raising Consent Awareness With Gamification and Knowledge Graphs: An Automotive Use Case},
  author = {Sven Carsten Rasmusen and Manuel Penz and Stephanie Widauer and Petraq Nako and Anelia Kurteva and Antonio J. Roa-Valverde and Anna Fensel},
  year = {2022},
  doi = {10.4018/ijswis.300820},
  url = {https://doi.org/10.4018/ijswis.300820},
  researchr = {https://researchr.org/publication/RasmusenPWNKRF22},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Semantic Web Inf. Syst.},
  volume = {18},
  number = {1},
  pages = {1-21},
}