Generating war game strategies using a genetic algorithm

Timothy E. Revello, Robert McCartney. Generating war game strategies using a genetic algorithm. In Proceedings of the 2002 Congress on Evolutionary Computation, CEC 2002, Honolulu, HI, USA, May 12-17, 2002. pages 1086-1091, IEEE, 2002. [doi]

@inproceedings{RevelloM02,
  title = {Generating war game strategies using a genetic algorithm},
  author = {Timothy E. Revello and Robert McCartney},
  year = {2002},
  doi = {10.1109/CEC.2002.1004394},
  url = {https://doi.org/10.1109/CEC.2002.1004394},
  researchr = {https://researchr.org/publication/RevelloM02},
  cites = {0},
  citedby = {0},
  pages = {1086-1091},
  booktitle = {Proceedings of the 2002 Congress on Evolutionary Computation, CEC 2002, Honolulu, HI, USA, May 12-17, 2002},
  publisher = {IEEE},
  isbn = {0-7803-7282-4},
}