Tânia Ribeiro, Gonçalo Ribeiro, Ana Isabel Veloso. Playable Characters Attributes: An Empirical Analysis Based on the Theoretical Proposal from Katherine Isbister and Ernest Adams. In Xiaowen Fang, editor, HCI in Games - 4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings. Volume 13334 of Lecture Notes in Computer Science, pages 84-100, Springer, 2022. [doi]
@inproceedings{RibeiroRV22, title = {Playable Characters Attributes: An Empirical Analysis Based on the Theoretical Proposal from Katherine Isbister and Ernest Adams}, author = {Tânia Ribeiro and Gonçalo Ribeiro and Ana Isabel Veloso}, year = {2022}, doi = {10.1007/978-3-031-05637-6_6}, url = {https://doi.org/10.1007/978-3-031-05637-6_6}, researchr = {https://researchr.org/publication/RibeiroRV22}, cites = {0}, citedby = {0}, pages = {84-100}, booktitle = {HCI in Games - 4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings}, editor = {Xiaowen Fang}, volume = {13334}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-031-05637-6}, }