Walling in Strategy Games via Constraint Optimization

Florian Richoux, Alberto Uriarte, Santiago Ontañón. Walling in Strategy Games via Constraint Optimization. In Ian Horswill, Arnav Jhala, editors, Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, USA. AAAI, 2014. [doi]

Authors

Florian Richoux

This author has not been identified. Look up 'Florian Richoux' in Google

Alberto Uriarte

This author has not been identified. Look up 'Alberto Uriarte' in Google

Santiago Ontañón

This author has not been identified. Look up 'Santiago Ontañón' in Google