The following publications are possibly variants of this publication:
- Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motionBernhard E. Riecke, Daniel Feuereissen, John J. Rieser. tap, 6(3), 2009. [doi]
- Self-motion illusions (vection) in VR - Are they good for anything?Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara. vr 2012: 35-38 [doi]
- Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual realityBernhard E. Riecke, Aleksander Väljamäe, Jörg Schulte-Pelkum. tap, 6(2), 2009. [doi]
- Spatialized sound enhances biomechanically-induced self-motion illusion (vection)Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara. CHI 2011: 2799-2802 [doi]
- Spatialized sound influences biomechanical self-motion illusion ( vection )Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser. apgv 2010: 158 [doi]