A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering

Christian Rieder, Stephan Palmer, Florian Link, Horst K. Hahn. A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering. Comput. Graph. Forum, 30(3):1031-1040, 2011. [doi]

Authors

Christian Rieder

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Stephan Palmer

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Florian Link

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Horst K. Hahn

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