Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games

Mark Riedl, Vadim Bulitko. Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games. In Jörg Hoffmann, Bart Selman, editors, Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, July 22-26, 2012, Toronto, Ontario, Canada. pages 2160-2165, AAAI Press, 2012. [doi]

@inproceedings{RiedlB12-1,
  title = {Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games},
  author = {Mark Riedl and Vadim Bulitko},
  year = {2012},
  url = {http://www.aaai.org/ocs/index.php/AAAI/AAAI12/paper/view/5153},
  researchr = {https://researchr.org/publication/RiedlB12-1},
  cites = {0},
  citedby = {0},
  pages = {2160-2165},
  booktitle = {Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, July 22-26, 2012, Toronto, Ontario, Canada},
  editor = {Jörg Hoffmann and Bart Selman},
  publisher = {AAAI Press},
}