On Experiences in a Complex and Competitive Gaming Domain: Reinforcement Learning Meets RoboCup

Martin A. Riedmiller, Thomas Gabel. On Experiences in a Complex and Competitive Gaming Domain: Reinforcement Learning Meets RoboCup. In Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, CIG 2007, Honolulu, Hawaii, USA, 1-5 April, 2007. pages 17-23, IEEE, 2007. [doi]

@inproceedings{RiedmillerG07,
  title = {On Experiences in a Complex and Competitive Gaming Domain: Reinforcement Learning Meets RoboCup},
  author = {Martin A. Riedmiller and Thomas Gabel},
  year = {2007},
  doi = {10.1109/CIG.2007.368074},
  url = {http://dx.doi.org/10.1109/CIG.2007.368074},
  researchr = {https://researchr.org/publication/RiedmillerG07},
  cites = {0},
  citedby = {0},
  pages = {17-23},
  booktitle = {Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, CIG 2007, Honolulu, Hawaii, USA, 1-5 April, 2007},
  publisher = {IEEE},
  isbn = {1-4244-0709-5},
}