Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game

Sebastian Risi, Joel Lehman, David B. D'Ambrosio, Ryan Hall, Kenneth O. Stanley. Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game. In Mark Riedl, Gita Sukthankar, editors, Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012. The AAAI Press, 2012. [doi]

@inproceedings{RisiLDHS12,
  title = {Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game},
  author = {Sebastian Risi and Joel Lehman and David B. D'Ambrosio and Ryan Hall and Kenneth O. Stanley},
  year = {2012},
  url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5449},
  researchr = {https://researchr.org/publication/RisiLDHS12},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012},
  editor = {Mark Riedl and Gita Sukthankar},
  publisher = {The AAAI Press},
}