Scalable GPU Communication with Code Generation on Stencil Applications

João Victor Tozatti Risso, Martin Bauer 0003, Paulo Roberto Carvalho, Ulrich Rüde, Daniel Weingaertner. Scalable GPU Communication with Code Generation on Stencil Applications. In 31st International Symposium on Computer Architecture and High Performance Computing, SBAC-PAD 2019, Campo Grande, Brazil, October 15-18, 2019. pages 88-95, IEEE, 2019. [doi]

@inproceedings{Risso0CRW19,
  title = {Scalable GPU Communication with Code Generation on Stencil Applications},
  author = {João Victor Tozatti Risso and Martin Bauer 0003 and Paulo Roberto Carvalho and Ulrich Rüde and Daniel Weingaertner},
  year = {2019},
  doi = {10.1109/SBAC-PAD.2019.00026},
  url = {https://doi.org/10.1109/SBAC-PAD.2019.00026},
  researchr = {https://researchr.org/publication/Risso0CRW19},
  cites = {0},
  citedby = {0},
  pages = {88-95},
  booktitle = {31st International Symposium on Computer Architecture and High Performance Computing, SBAC-PAD 2019, Campo Grande, Brazil, October 15-18, 2019},
  publisher = {IEEE},
  isbn = {978-1-7281-4194-7},
}