A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games

Christoph Roch, Thomy Phan, Sebastian Feld, Robert Müller, Thomas Gabor, Carsten Hahn, Claudia Linnhoff-Popien. A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games. In Valeria V. Krzhizhanovskaya, Gábor Závodszky, Michael Harold Lees, Jack J. Dongarra, Peter M. A. Sloot, Sérgio Brissos, João Teixeira, editors, Computational Science - ICCS 2020 - 20th International Conference, Amsterdam, The Netherlands, June 3-5, 2020, Proceedings, Part VI. Volume 12142 of Lecture Notes in Computer Science, pages 488-501, Springer, 2020. [doi]

@inproceedings{RochPFMGHL20,
  title = {A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games},
  author = {Christoph Roch and Thomy Phan and Sebastian Feld and Robert Müller and Thomas Gabor and Carsten Hahn and Claudia Linnhoff-Popien},
  year = {2020},
  doi = {10.1007/978-3-030-50433-5_38},
  url = {https://doi.org/10.1007/978-3-030-50433-5_38},
  researchr = {https://researchr.org/publication/RochPFMGHL20},
  cites = {0},
  citedby = {0},
  pages = {488-501},
  booktitle = {Computational Science - ICCS 2020 - 20th International Conference, Amsterdam, The Netherlands, June 3-5, 2020, Proceedings, Part VI},
  editor = {Valeria V. Krzhizhanovskaya and Gábor Závodszky and Michael Harold Lees and Jack J. Dongarra and Peter M. A. Sloot and Sérgio Brissos and João Teixeira},
  volume = {12142},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-50433-5},
}