Ensemble Decision Making in Real-Time Games

Philip Rodgers, John Levine, Damien Anderson. Ensemble Decision Making in Real-Time Games. In 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018. pages 1-8, IEEE, 2018. [doi]

@inproceedings{RodgersLA18,
  title = {Ensemble Decision Making in Real-Time Games},
  author = {Philip Rodgers and John Levine and Damien Anderson},
  year = {2018},
  doi = {10.1109/CIG.2018.8490401},
  url = {https://doi.org/10.1109/CIG.2018.8490401},
  researchr = {https://researchr.org/publication/RodgersLA18},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018},
  publisher = {IEEE},
  isbn = {978-1-5386-4359-4},
}