Personalized gamification: A literature review of outcomes, experiments, and approaches

Luiz Rodrigues, Armando M. Toda, Paula T. Palomino, Wilk Oliveira, Seiji Isotani. Personalized gamification: A literature review of outcomes, experiments, and approaches. In Francisco José García Peñalvo, Alicia García Holgado, editors, TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21-23 October, 2020. pages 699-706, ACM, 2020. [doi]

@inproceedings{RodriguesTPOI20,
  title = {Personalized gamification: A literature review of outcomes, experiments, and approaches},
  author = {Luiz Rodrigues and Armando M. Toda and Paula T. Palomino and Wilk Oliveira and Seiji Isotani},
  year = {2020},
  doi = {10.1145/3434780.3436665},
  url = {https://doi.org/10.1145/3434780.3436665},
  researchr = {https://researchr.org/publication/RodriguesTPOI20},
  cites = {0},
  citedby = {0},
  pages = {699-706},
  booktitle = {TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21-23 October, 2020},
  editor = {Francisco José García Peñalvo and Alicia García Holgado},
  publisher = {ACM},
  isbn = {978-1-4503-8850-4},
}