Computing two-dimensional Delaunay triangulation using graphics hardware

Guodong Rong, Tiow Seng Tan, Thanh-Tung Cao, Stephanus. Computing two-dimensional Delaunay triangulation using graphics hardware. In Eric Haines, Morgan McGuire, editors, Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA. pages 89-97, ACM, 2008. [doi]

@inproceedings{RongTCS08,
  title = {Computing two-dimensional Delaunay triangulation using graphics hardware},
  author = {Guodong Rong and Tiow Seng Tan and Thanh-Tung Cao and Stephanus},
  year = {2008},
  doi = {10.1145/1342250.1342264},
  url = {http://doi.acm.org/10.1145/1342250.1342264},
  researchr = {https://researchr.org/publication/RongTCS08},
  cites = {0},
  citedby = {0},
  pages = {89-97},
  booktitle = {Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008,  February 15-17, 2008, Redwood City, CA, USA},
  editor = {Eric Haines and Morgan McGuire},
  publisher = {ACM},
  isbn = {978-1-59593-983-8},
}