DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety

Marieke van Rooij, Adam Lobel, Owen Harris, Niki Smit, Isabela Granic. DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade, editors, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts. pages 1989-1997, ACM, 2016. [doi]

@inproceedings{RooijLHSG16,
  title = {DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety},
  author = {Marieke van Rooij and Adam Lobel and Owen Harris and Niki Smit and Isabela Granic},
  year = {2016},
  doi = {10.1145/2851581.2892452},
  url = {http://doi.acm.org/10.1145/2851581.2892452},
  researchr = {https://researchr.org/publication/RooijLHSG16},
  cites = {0},
  citedby = {0},
  pages = {1989-1997},
  booktitle = {Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts},
  editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade},
  publisher = {ACM},
  isbn = {978-1-4503-4082-3},
}