A federated peer-to-peer network game architecture

Sean Rooney, Daniel Bauer, Rudy Deydier. A federated peer-to-peer network game architecture. IEEE Communications Magazine, 42(5):114-122, 2004. [doi]

@article{RooneyBD04,
  title = {A federated peer-to-peer network game architecture},
  author = {Sean Rooney and Daniel Bauer and Rudy Deydier},
  year = {2004},
  doi = {10.1109/MCOM.2004.1299353},
  url = {https://doi.org/10.1109/MCOM.2004.1299353},
  researchr = {https://researchr.org/publication/RooneyBD04},
  cites = {0},
  citedby = {0},
  journal = {IEEE Communications Magazine},
  volume = {42},
  number = {5},
  pages = {114-122},
}