GPU-based Volume Ray-casting supporting Specular Reflection and Refraction

Timo Ropinski, Klaus Hinrichs, Jens Kasten. GPU-based Volume Ray-casting supporting Specular Reflection and Refraction. In Alpesh Ranchordas, João Pereira, Paul Richard, editors, GRAPP 2009 - Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications, Lisboa, Portugal, February 5-8, 2009. pages 219-222, INSTICC Press, 2009.

@inproceedings{RopinskiHK09,
  title = {GPU-based Volume Ray-casting supporting Specular Reflection and Refraction},
  author = {Timo Ropinski and Klaus Hinrichs and Jens Kasten},
  year = {2009},
  tags = {rule-based, reflection},
  researchr = {https://researchr.org/publication/RopinskiHK09},
  cites = {0},
  citedby = {0},
  pages = {219-222},
  booktitle = {GRAPP 2009 - Proceedings of the Fourth International Conference on Computer Graphics Theory and Applications, Lisboa, Portugal, February 5-8, 2009},
  editor = {Alpesh Ranchordas and João Pereira and Paul Richard},
  publisher = {INSTICC Press},
  isbn = {978-989-8111-67-8},
}