Analyzing Students' Self-Perception of Success and Learning Effectiveness Using Gamification in an Online Cybersecurity Course

Salvador Ros, S. González, Antonio Robles-Gómez, Llanos Tobarra, Agustín C. Caminero, Jesús Cano 0001. Analyzing Students' Self-Perception of Success and Learning Effectiveness Using Gamification in an Online Cybersecurity Course. IEEE Access, 8:97718-97728, 2020. [doi]

@article{RosGRTCC20,
  title = {Analyzing Students' Self-Perception of Success and Learning Effectiveness Using Gamification in an Online Cybersecurity Course},
  author = {Salvador Ros and S. González and Antonio Robles-Gómez and Llanos Tobarra and Agustín C. Caminero and Jesús Cano 0001},
  year = {2020},
  doi = {10.1109/ACCESS.2020.2996361},
  url = {https://doi.org/10.1109/ACCESS.2020.2996361},
  researchr = {https://researchr.org/publication/RosGRTCC20},
  cites = {0},
  citedby = {0},
  journal = {IEEE Access},
  volume = {8},
  pages = {97718-97728},
}