Pitfalls for Debriefing Games and Simulations: Theory and Practice

Bill Roungas, Marieke de Wijse, Sebastiaan Meijer, Alexander Verbraeck. Pitfalls for Debriefing Games and Simulations: Theory and Practice. In Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer, editors, Intersections in Simulation and Gaming - 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers. Volume 10711 of Lecture Notes in Computer Science, pages 101-115, Springer, 2016. [doi]

@inproceedings{RoungasWMV16,
  title = {Pitfalls for Debriefing Games and Simulations: Theory and Practice},
  author = {Bill Roungas and Marieke de Wijse and Sebastiaan Meijer and Alexander Verbraeck},
  year = {2016},
  doi = {10.1007/978-3-319-78795-4_8},
  url = {https://doi.org/10.1007/978-3-319-78795-4_8},
  researchr = {https://researchr.org/publication/RoungasWMV16},
  cites = {0},
  citedby = {0},
  pages = {101-115},
  booktitle = {Intersections in Simulation and Gaming - 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers},
  editor = {Anjum Naweed and Marcin Wardaszko and Elyssebeth Leigh and Sebastiaan Meijer},
  volume = {10711},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-78795-4},
}