Virtual reality as a proxy for real-life social attention?

Marius Rubo, Matthias Gamer. Virtual reality as a proxy for real-life social attention?. In Bonita Sharif, Krzysztof Krejtz, editors, Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, ETRA 2018, Warsaw, Poland, June 14-17, 2018. ACM, 2018. [doi]

@inproceedings{RuboG18,
  title = {Virtual reality as a proxy for real-life social attention?},
  author = {Marius Rubo and Matthias Gamer},
  year = {2018},
  doi = {10.1145/3204493.3207411},
  url = {http://doi.acm.org/10.1145/3204493.3207411},
  researchr = {https://researchr.org/publication/RuboG18},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, ETRA 2018, Warsaw, Poland, June 14-17, 2018},
  editor = {Bonita Sharif and Krzysztof Krejtz},
  publisher = {ACM},
}