Thomas Philip Runarsson, Simon M. Lucas. Imitating play from game trajectories: Temporal difference learning versus preference learning. In 2012 IEEE Conference on Computational Intelligence and Games, CIG 2012, Granada, Spain, September 11-14, 2012. pages 79-82, IEEE, 2012. [doi]
@inproceedings{RunarssonL12, title = {Imitating play from game trajectories: Temporal difference learning versus preference learning}, author = {Thomas Philip Runarsson and Simon M. Lucas}, year = {2012}, doi = {10.1109/CIG.2012.6374141}, url = {http://dx.doi.org/10.1109/CIG.2012.6374141}, researchr = {https://researchr.org/publication/RunarssonL12}, cites = {0}, citedby = {0}, pages = {79-82}, booktitle = {2012 IEEE Conference on Computational Intelligence and Games, CIG 2012, Granada, Spain, September 11-14, 2012}, publisher = {IEEE}, isbn = {978-1-4673-1193-9}, }