Early Second Language Learning and Adult Involvement in a Real-World Context: Design and Evaluation of the "ELENA Goes Shopping" Mobile Game

Ellen Rusman, Stefaan Ternier, Marcus Specht. Early Second Language Learning and Adult Involvement in a Real-World Context: Design and Evaluation of the "ELENA Goes Shopping" Mobile Game. Educational Technology & Society, 21(3):90-103, 2018. [doi]

@article{RusmanTS18,
  title = {Early Second Language Learning and Adult Involvement in a Real-World Context: Design and Evaluation of the "ELENA Goes Shopping" Mobile Game},
  author = {Ellen Rusman and Stefaan Ternier and Marcus Specht},
  year = {2018},
  url = {http://www.j-ets.net/ETS/journals/21_3/9.pdf},
  researchr = {https://researchr.org/publication/RusmanTS18},
  cites = {0},
  citedby = {0},
  journal = {Educational Technology & Society},
  volume = {21},
  number = {3},
  pages = {90-103},
}