Sequaca - Cognitive Rehabilitation Game Kit for Treatment of Neurocognitive Disorders

Camila Ruttimann, Elyssar Karatli, Anna de Norões, Luiza Rebello, Giuseppe Amado. Sequaca - Cognitive Rehabilitation Game Kit for Treatment of Neurocognitive Disorders. In Tareq Z. Ahram, Christianne Falcão, editors, Advances in Usability and User Experience - Proceedings of the AHFE 2019 International Conferences on Usability & User Experience, and Human Factors and Assistive Technology, Washington, DC, USA, July 24-28, 2019. Volume 972 of Advances in Intelligent Systems and Computing, pages 911-920, Springer, 2019. [doi]

@inproceedings{RuttimannKNRA19,
  title = {Sequaca - Cognitive Rehabilitation Game Kit for Treatment of Neurocognitive Disorders},
  author = {Camila Ruttimann and Elyssar Karatli and Anna de Norões and Luiza Rebello and Giuseppe Amado},
  year = {2019},
  doi = {10.1007/978-3-030-19135-1_89},
  url = {https://doi.org/10.1007/978-3-030-19135-1_89},
  researchr = {https://researchr.org/publication/RuttimannKNRA19},
  cites = {0},
  citedby = {0},
  pages = {911-920},
  booktitle = {Advances in Usability and User Experience - Proceedings of the AHFE 2019 International Conferences on Usability & User Experience, and Human Factors and Assistive Technology, Washington, DC, USA, July 24-28, 2019},
  editor = {Tareq Z. Ahram and Christianne Falcão},
  volume = {972},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-030-19135-1},
}