Developing AI for Playing Shooter Games - Touhou Kaeizuka

Kazuhiko Sakai, Yoshihiro Okada, Yoichi Muraoka. Developing AI for Playing Shooter Games - Touhou Kaeizuka. In Hamid R. Arabnia, David de la Fuente, Elena B. Kozerenko, José Angel Olivas, Rui Chang, Peter M. LaMonica, Raymond A. Liuzzi, Ashu M. G. Solo, editors, Proceedings of the 2010 International Conference on Artificial Intelligence, ICAI 2010, July 12-15, 2010, Las Vegas Nevada, USA, 2 Volumes. pages 748-752, CSREA Press, 2010.

@inproceedings{SakaiOM10,
  title = {Developing AI for Playing Shooter Games - Touhou Kaeizuka},
  author = {Kazuhiko Sakai and Yoshihiro Okada and Yoichi Muraoka},
  year = {2010},
  researchr = {https://researchr.org/publication/SakaiOM10},
  cites = {0},
  citedby = {0},
  pages = {748-752},
  booktitle = {Proceedings of the 2010 International Conference on Artificial Intelligence, ICAI 2010, July 12-15, 2010, Las Vegas Nevada, USA, 2 Volumes},
  editor = {Hamid R. Arabnia and David de la Fuente and Elena B. Kozerenko and José Angel Olivas and Rui Chang and Peter M. LaMonica and Raymond A. Liuzzi and Ashu M. G. Solo},
  publisher = {CSREA Press},
  isbn = {1-60132-148-1},
}