Solving Kriegspiel-Like Problems: Examining Efficient Search Methods

Makoto Sakuta, Hiroyuki Iida. Solving Kriegspiel-Like Problems: Examining Efficient Search Methods. In T. Anthony Marsland, Ian Frank, editors, Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers. Volume 2063 of Lecture Notes in Computer Science, pages 55-73, Springer, 2000. [doi]

@inproceedings{SakutaI00,
  title = {Solving Kriegspiel-Like Problems: Examining Efficient Search Methods},
  author = {Makoto Sakuta and Hiroyuki Iida},
  year = {2000},
  url = {http://link.springer.de/link/service/series/0558/bibs/2063/20630055.htm},
  tags = {search},
  researchr = {https://researchr.org/publication/SakutaI00},
  cites = {0},
  citedby = {0},
  pages = {55-73},
  booktitle = {Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers},
  editor = {T. Anthony Marsland and Ian Frank},
  volume = {2063},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-43080-6},
}