The effect of multiplexing delay on MMORPG TCP traffic flows

José Saldaña. The effect of multiplexing delay on MMORPG TCP traffic flows. In 11th IEEE Consumer Communications and Networking Conference, CCNC 2014, Las Vegas, NV, USA, January 10-13, 2014. pages 245-250, IEEE, 2014. [doi]

Authors

José Saldaña

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