Multi-layer alpha blending

Marco Salvi, Karthik Vaidyanathan. Multi-layer alpha blending. In John Keyser, Pedro Sander, editors, Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014. pages 151-158, ACM, 2014. [doi]

@inproceedings{SalviV14,
  title = {Multi-layer alpha blending},
  author = {Marco Salvi and Karthik Vaidyanathan},
  year = {2014},
  doi = {10.1145/2556700.2556705},
  url = {http://doi.acm.org/10.1145/2556700.2556705},
  researchr = {https://researchr.org/publication/SalviV14},
  cites = {0},
  citedby = {0},
  pages = {151-158},
  booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014},
  editor = {John Keyser and Pedro Sander},
  publisher = {ACM},
  isbn = {978-1-4503-2717-6},
}