Design Considerations for Creating AI-based Gameplay

Ben Samuel, Mike Treanor, Joshua McCoy. Design Considerations for Creating AI-based Gameplay. In Brent Harrison, editor, Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021. Volume 3217 of CEUR Workshop Proceedings, CEUR-WS.org, 2021. [doi]

@inproceedings{SamuelTM21,
  title = {Design Considerations for Creating AI-based Gameplay},
  author = {Ben Samuel and Mike Treanor and Joshua McCoy},
  year = {2021},
  url = {http://ceur-ws.org/Vol-3217/paper10.pdf},
  researchr = {https://researchr.org/publication/SamuelTM21},
  cites = {0},
  citedby = {0},
  booktitle = {Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021},
  editor = {Brent Harrison},
  volume = {3217},
  series = {CEUR Workshop Proceedings},
  publisher = {CEUR-WS.org},
}