Using Ant Colony Optimisation for map generation and improving game balance in the Terra Mystica and Settlers of Catan board games

Rommel Dias Saraiva, Alexandr Grichshenko, Luiz Jonatã Pires de Araújo, Bonfim Amaro Júnior, Guilherme Nepomuceno de Carvalho. Using Ant Colony Optimisation for map generation and improving game balance in the Terra Mystica and Settlers of Catan board games. In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

@inproceedings{SaraivaGAJC20,
  title = {Using Ant Colony Optimisation for map generation and improving game balance in the Terra Mystica and Settlers of Catan board games},
  author = {Rommel Dias Saraiva and Alexandr Grichshenko and Luiz Jonatã Pires de Araújo and Bonfim Amaro Júnior and Guilherme Nepomuceno de Carvalho},
  year = {2020},
  doi = {10.1145/3402942.3409778},
  url = {https://doi.org/10.1145/3402942.3409778},
  researchr = {https://researchr.org/publication/SaraivaGAJC20},
  cites = {0},
  citedby = {0},
  booktitle = {FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020},
  editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes},
  publisher = {ACM},
  isbn = {978-1-4503-8807-8},
}