A Generative Programming Approach for Game Development

Victor Travassos Sarinho, Antônio L. Apolinário Jr.. A Generative Programming Approach for Game Development. In VIII Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2009, Rio de Janeiro, Brazil, October 8-10, 2009. pages 83-92, IEEE Computer Society, 2009. [doi]

@inproceedings{SarinhoA09,
  title = {A Generative Programming Approach for Game Development},
  author = {Victor Travassos Sarinho and Antônio L. Apolinário Jr.},
  year = {2009},
  doi = {10.1109/SBGAMES.2009.18},
  url = {http://doi.ieeecomputersociety.org/10.1109/SBGAMES.2009.18},
  researchr = {https://researchr.org/publication/SarinhoA09},
  cites = {0},
  citedby = {0},
  pages = {83-92},
  booktitle = {VIII Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2009, Rio de Janeiro, Brazil, October 8-10, 2009},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4244-6010-6},
}