Tangible and Casual NFC-Enabled Mobile Games

Luis F. G. Sarmenta. Tangible and Casual NFC-Enabled Mobile Games. In Judy Kay, Paul Lukowicz, Hideyuki Tokuda, Patrick Olivier, Antonio Krüger, editors, Pervasive Computing - 10th International Conference, Pervasive 2012, Newcastle, UK, June 18-22, 2012. Proceedings. Volume 7319 of Lecture Notes in Computer Science, pages 361-369, Springer, 2012. [doi]

@inproceedings{Sarmenta12,
  title = {Tangible and Casual NFC-Enabled Mobile Games},
  author = {Luis F. G. Sarmenta},
  year = {2012},
  doi = {10.1007/978-3-642-31205-2_22},
  url = {http://dx.doi.org/10.1007/978-3-642-31205-2_22},
  researchr = {https://researchr.org/publication/Sarmenta12},
  cites = {0},
  citedby = {0},
  pages = {361-369},
  booktitle = {Pervasive Computing - 10th International Conference, Pervasive 2012, Newcastle, UK, June 18-22, 2012. Proceedings},
  editor = {Judy Kay and Paul Lukowicz and Hideyuki Tokuda and Patrick Olivier and Antonio Krüger},
  volume = {7319},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-31204-5},
}