The effects of consistency maintenance methods on player experience and performance in networked games

Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin, Michelle Brown. The effects of consistency maintenance methods on player experience and performance in networked games. In Susan R. Fussell, Wayne G. Lutters, Meredith Ringel Morris, Madhu Reddy, editors, Computer Supported Cooperative Work, CSCW '14, Baltimore, MD, USA, February 15-19, 2014. pages 1344-1355, ACM, 2014. [doi]

@inproceedings{SaveryGGB14,
  title = {The effects of consistency maintenance methods on player experience and performance in networked games},
  author = {Cheryl Savery and T. C. Nicholas Graham and Carl Gutwin and Michelle Brown},
  year = {2014},
  doi = {10.1145/2531602.2531616},
  url = {http://doi.acm.org/10.1145/2531602.2531616},
  researchr = {https://researchr.org/publication/SaveryGGB14},
  cites = {0},
  citedby = {0},
  pages = {1344-1355},
  booktitle = {Computer Supported Cooperative Work, CSCW '14, Baltimore, MD, USA, February 15-19, 2014},
  editor = {Susan R. Fussell and Wayne G. Lutters and Meredith Ringel Morris and Madhu Reddy},
  publisher = {ACM},
  isbn = {978-1-4503-2540-0},
}